Recent Posts

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Forums / Re: Serpent Craft vid
« Last post by xLTmcgamingx on January 28, 2012, 07:39:47 pm »
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Forums / Re: Serpent Craft vid
« Last post by xLTmcgamingx on January 25, 2012, 05:39:59 pm »
ur very welcome
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Development Blog / Re: Suggestion
« Last post by Sade1000 on January 25, 2012, 06:58:24 am »
Combining towns and this mod, we might get something intresting.

http://forums.bukkit.org/threads/econ-jobs-the-job-plugin-for-minecraft-1-0-1-r1.23429/

Just think about it.
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Forums / Re: Serpent Craft vid
« Last post by Sade1000 on January 25, 2012, 03:17:48 am »
Thanks for making such awesome videos of the server. The server really appreaciates them.
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Forums / Re: Serpent Craft vid
« Last post by xLTmcgamingx on January 24, 2012, 10:04:34 pm »
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Development Blog / Re: Suggestion
« Last post by Daftwizard on January 06, 2012, 12:45:51 pm »
I thought of this first, but thanks for reminding everyone. ;]
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Development Blog / Re: Towny!
« Last post by Hocpuck on January 05, 2012, 09:13:59 pm »


You van turn on the pvp everywhere in the server config and then set the world guard global pvp flag to deny. That way pvp is turned off everywhere except in areas that you define, like the pvp arena. That would be the world guard approach, but still wouldn't work with towny.

+1, we should do this phil, with your permission i could do this easily
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Development Blog / Re: Towny!
« Last post by alexandreport on January 05, 2012, 08:25:00 pm »
Few questions:
After we create a town, we can theoretically change pvp/mobs/etc... on the town land to true/false/etc... When I created one and tried to change them, it said It wasn't allowed due to global configurations. Is this supposed to be like this?

Two days ago Hoc was triying to fix the pvp arena, using world guard to turn on pvp in it, but it also did work. Same problem?
 
Finnaly, the town upkeep is it per plot? and when is the money "payed"?
I'll go in to the config and see if i can make it so u can edit pvp etc. But i don't think ill let u change the mobs that spawn cause i think that'll be imba.

World guard and pvp will only work if pvp everywhere is on, and then areas are made with world guard where pvp is off, disallowing pvp.

The town taxes are per person in the town, once per day.

You van turn on the pvp everywhere in the server config and then set the world guard global pvp flag to deny. That way pvp is turned off everywhere except in areas that you define, like the pvp arena. That would be the world guard approach, but still wouldn't work with towny.

Towny way you could set the server cofig pvp on and then set it so that the towny "wilderness" has pvp disabled. Then you make pvp arena's warzones and problem solved.

Cya,
Alex
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