Author Topic: Towny!  (Read 334 times)

0 Members and 0 Guests are viewing this topic.

Offline Philip

  • Server Head Admin
  • Administrator
  • Hero
  • *****
  • Posts: 292
  • Hi :D
  • Location: Montreal, Quebec
    • View Profile
Towny!
« on: December 19, 2011, 01:28:55 am »
We got the towny plugin!

Only citizens and above will be able to create a town or nation, or join a town.

Any sort of Staff or Donator cannot own a town or nation. I have put much thought into this and realized it would cause major imbalance in the towny system.

Check out the wiki here:
http://code.google.com/a/eclipselabs.org/p/towny/wiki/Main

Command list here:
http://code.google.com/a/eclipselabs.org/p/towny/wiki/Commands


Offline Tempest

  • Full
  • ***
  • Posts: 54
  • Hi!
    • View Profile
  • In game name: xTempestx11 ~Ben
Re: Towny!
« Reply #1 on: December 19, 2011, 03:51:18 am »
Aww thats not fair i've spent most of my time making a town on minecraft.
Could i make it a town after my creative has run out?
Its the reason i got creative in the first place.
« Last Edit: December 19, 2011, 04:02:25 am by Tempest »

Offline Philip

  • Server Head Admin
  • Administrator
  • Hero
  • *****
  • Posts: 292
  • Hi :D
  • Location: Montreal, Quebec
    • View Profile
Re: Towny!
« Reply #2 on: December 19, 2011, 09:42:24 am »
Aww thats not fair i've spent most of my time making a town on minecraft.
Could i make it a town after my creative has run out?
Its the reason i got creative in the first place.

yes. Also, my statement for donators not being able to make towns was mostly temporary, the permanent solution will be something where you won't collect any taxes until your donator runs out. But what I said about Donators and Staff not being able to run Nations was permanent until the donator runs out.

Offline JonRetribution

  • Full
  • ***
  • Posts: 62
  • Hi!
    • View Profile
  • In game name: JonRetribution
Re: Towny!
« Reply #3 on: December 19, 2011, 11:18:54 am »
So those of us that are like to keep donating (if the uptime improves) cant run proper towns? I want to set up a proper towny town, however i wouldn't charge whether i was a donator or not... Possible exceptions to the rule? xD

Offline Tempest

  • Full
  • ***
  • Posts: 54
  • Hi!
    • View Profile
  • In game name: xTempestx11 ~Ben
Re: Towny!
« Reply #4 on: December 19, 2011, 11:29:02 am »
phew thats a relief, for a second there i thought i was gonna have to get rid of Marina.

Offline iTomo

  • Senior
  • ****
  • Posts: 106
  • =D
    • View Profile
  • In game name: iii_ToM_x
Re: Towny!
« Reply #5 on: December 19, 2011, 12:10:49 pm »
I've also kinda made a town called lol...
To test.
Now I can't delete it :l

Offline mg0117

  • Junior
  • **
  • Posts: 36
  • Hi!
    • View Profile
  • In game name: mg0117
Re: Towny!
« Reply #6 on: December 19, 2011, 12:46:17 pm »
so there was no point for me makeing my town

Offline HalfLite

  • Administrator
  • Full
  • *****
  • Posts: 54
  • Hi!
    • View Profile
Re: Towny!
« Reply #7 on: December 19, 2011, 12:52:25 pm »
Yea, I don't think that everyone would appreciate my dictatorship.

Offline mg0117

  • Junior
  • **
  • Posts: 36
  • Hi!
    • View Profile
  • In game name: mg0117
Re: Towny!
« Reply #8 on: December 19, 2011, 01:23:07 pm »
i die little when my town can't be run by me with towny on it

Offline Philip

  • Server Head Admin
  • Administrator
  • Hero
  • *****
  • Posts: 292
  • Hi :D
  • Location: Montreal, Quebec
    • View Profile
Re: Towny!
« Reply #9 on: December 19, 2011, 03:38:09 pm »
I've also kinda made a town called lol...
To test.
Now I can't delete it :l

I'm sure its on the command list to delete ur town...

Offline Philip

  • Server Head Admin
  • Administrator
  • Hero
  • *****
  • Posts: 292
  • Hi :D
  • Location: Montreal, Quebec
    • View Profile
Re: Towny!
« Reply #10 on: December 19, 2011, 03:40:05 pm »
The following will probably apply to staff too at some point, but be4 either staff or donator can start using this exception, i need to figure out how to configure towny.

yes. Also, my statement for donators not being able to make towns was mostly temporary, the permanent solution will be something where you won't collect any taxes until your donator runs out. But what I said about Donators and Staff not being able to run Nations was permanent until the donator runs out.

Offline JonRetribution

  • Full
  • ***
  • Posts: 62
  • Hi!
    • View Profile
  • In game name: JonRetribution
Re: Towny!
« Reply #11 on: December 20, 2011, 03:48:43 am »
Offputting for donators ?_?

Offline Philip

  • Server Head Admin
  • Administrator
  • Hero
  • *****
  • Posts: 292
  • Hi :D
  • Location: Montreal, Quebec
    • View Profile
Re: Towny!
« Reply #12 on: December 20, 2011, 05:02:02 pm »
Offputting for donators ?_?

Don't look at it that way xD. It's just i'm trying to find a way to make this balanced because I don't want donator towns becoming extremely powerful / not taxing normal ppl. Towny is more economy oriented than u'd think, especially as you go more in depth.

Offline xSilentSnipezx

  • Full
  • ***
  • Posts: 58
  • Hi! Lolol
  • Location: United States, Minecraft Lane
    • View Profile
  • In game name: xSilentSnipezx
Re: Towny!
« Reply #13 on: December 29, 2011, 11:56:25 pm »
I hate Towny.
It greifs and stuff
It destoryed all the torches in Hoc's house and griefed it and you cant roll it back!
I think we should get rid of it
-xSilentSnipezx :D

Offline Philip

  • Server Head Admin
  • Administrator
  • Hero
  • *****
  • Posts: 292
  • Hi :D
  • Location: Montreal, Quebec
    • View Profile
Re: Towny!
« Reply #14 on: December 31, 2011, 04:15:55 pm »
I hate Towny.
It greifs and stuff
It destoryed all the torches in Hoc's house and griefed it and you cant roll it back!
I think we should get rid of it

Once i get back ill look into why it does that...